Improve avatar uploading / resizing / compressing, remove Fomantic card module (#24653)
Fixes: #8972 Fixes: #24263 And I think it also (partially) fix #24263 (no need to convert) , because users could upload any supported image format if it isn't larger than AVATAR_MAX_ORIGIN_SIZE The main idea: * if the uploaded file size is not larger than AVATAR_MAX_ORIGIN_SIZE, use the origin * if the resized size is larger than the origin, use the origin Screenshots: JPG: <details>  </details> APNG: <details>   </details> WebP (animated) <details>  </details> The only exception: if a WebP image is larger than MaxOriginSize and it is animated, then current `webp` package can't decode it, so only in this case it isn't supported. IMO no need to support such case: why a user would upload a 1MB animated webp as avatar? crazy ..... --------- Co-authored-by: silverwind <me@silverwind.io>
This commit is contained in:
parent
9f1d377b87
commit
82224c54e0
17 changed files with 304 additions and 1505 deletions
|
@ -792,9 +792,10 @@ and
|
|||
- `AVATAR_STORAGE_TYPE`: **default**: Storage type defined in `[storage.xxx]`. Default is `default` which will read `[storage]` if no section `[storage]` will be a type `local`.
|
||||
- `AVATAR_UPLOAD_PATH`: **data/avatars**: Path to store user avatar image files.
|
||||
- `AVATAR_MAX_WIDTH`: **4096**: Maximum avatar image width in pixels.
|
||||
- `AVATAR_MAX_HEIGHT`: **3072**: Maximum avatar image height in pixels.
|
||||
- `AVATAR_MAX_FILE_SIZE`: **1048576** (1Mb): Maximum avatar image file size in bytes.
|
||||
- `AVATAR_RENDERED_SIZE_FACTOR`: **3**: The multiplication factor for rendered avatar images. Larger values result in finer rendering on HiDPI devices.
|
||||
- `AVATAR_MAX_HEIGHT`: **4096**: Maximum avatar image height in pixels.
|
||||
- `AVATAR_MAX_FILE_SIZE`: **1048576** (1MiB): Maximum avatar image file size in bytes.
|
||||
- `AVATAR_MAX_ORIGIN_SIZE`: **262144** (256KiB): If the uploaded file is not larger than this byte size, the image will be used as is, without resizing/converting.
|
||||
- `AVATAR_RENDERED_SIZE_FACTOR`: **2**: The multiplication factor for rendered avatar images. Larger values result in finer rendering on HiDPI devices.
|
||||
|
||||
- `REPOSITORY_AVATAR_STORAGE_TYPE`: **default**: Storage type defined in `[storage.xxx]`. Default is `default` which will read `[storage]` if no section `[storage]` will be a type `local`.
|
||||
- `REPOSITORY_AVATAR_UPLOAD_PATH`: **data/repo-avatars**: Path to store repository avatar image files.
|
||||
|
|
|
@ -214,8 +214,8 @@ menu:
|
|||
- `AVATAR_STORAGE_TYPE`: **local**: 头像存储类型,可以为 `local` 或 `minio`,分别支持本地文件系统和 minio 兼容的API。
|
||||
- `AVATAR_UPLOAD_PATH`: **data/avatars**: 存储头像的文件系统路径。
|
||||
- `AVATAR_MAX_WIDTH`: **4096**: 头像最大宽度,单位像素。
|
||||
- `AVATAR_MAX_HEIGHT`: **3072**: 头像最大高度,单位像素。
|
||||
- `AVATAR_MAX_FILE_SIZE`: **1048576** (1Mb): 头像最大大小。
|
||||
- `AVATAR_MAX_HEIGHT`: **4096**: 头像最大高度,单位像素。
|
||||
- `AVATAR_MAX_FILE_SIZE`: **1048576** (1MiB): 头像最大大小。
|
||||
|
||||
- `REPOSITORY_AVATAR_STORAGE_TYPE`: **local**: 仓库头像存储类型,可以为 `local` 或 `minio`,分别支持本地文件系统和 minio 兼容的API。
|
||||
- `REPOSITORY_AVATAR_UPLOAD_PATH`: **data/repo-avatars**: 存储仓库头像的路径。
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue